Developer / Publisher
Konami
Year
1988
Genre
Action
Plateform
Mode
1 player
FR
EN
NL
Story
CONGRATULATIONS!
You have just purchased the authentic Konami home version of Castlevania, one of Konami’s many original arcade hits.
We suggest that you read this instruction manual thoroughly before playing the game.
INTRODUCTION
GOOD EEEEVENING!
Step into the shadows of the deadliest dwelling on earth. You’ve arrived at Castlevania, and you’re here on business: To destroy forever the Curse of the Evil Count.
Unfortunately, everybody’s home this evening. Bats, ghosts, every kind of creature you can imagine. You’ll find’em all over the place. If they don’t find you first.
Because you’ve got to get through six monstrous floors before you even meet up with the Master of the House. Your Magic Whip will help, and you’ll probably find a weapon or two along the way.
But once you make it to the tower, you can count on a Duel to the Death. The Count has waited 100 years for a rematch. He’s ready. Are you?
Buttons
CONTROL FUNCTIONS
CONTROL PAD (MOTION)
SELECT BUTTON
controls forward and backward movement, standing and crouching, angle of jump, direction of attack
for choosing number of players
A BUTTON (JUMP)
controls jumping
B BUTTON (ATTACK)
controls whip and all weapons
START BUTTON
begins game, pauses action during game
Sample moves
- TO JUMP DIAGONALLY: use ‘A » Button and left/right Control Pad keys.
- TO ACTIVATE WHIP: use « B » Button and left, right or down Control Pad keys.
- TO ACTIVATE WEAPONS: use « B » Button and up Control Pad key.
- TO CRACK WHIP OR FIRE WEAPONS: use « B » Button.
How to play
HOW TO PLAY
Castlevania can be played by one or two players. If there are two players, play alternates from one to the other.
A single player can use either Control (1) or Control (2). When two players are competing, both Controls must be used.
The object is to move through the passages and stairways of the castle to reach the tower, dodging or destroying every creature in your path.
Use the control, as directed, to activate your Magic Whip and the other weapons you’ll find along the way. And watch for secret doors!
Before you begin, you must use the SELECT button to choose 1 – or 2-player modes. Then hit the START button, and your nightmare begins.
THE SCREEN
Power Level Indicator
You begin each game with 3 « lives, » and the indicator tracks the power remaining in each. As the creatures sap your strength, the indicator level drops. When it reaches « 0; you lose one life.
Enemy Power Level Indicator
Indicator tracks damage you’ve done to Head Creature in any given stage. When level drops
to « O, the Creature is out of the game.
Weapons Indicator
Shows the latest weapon you’ve picked up and activated.
Time
When the timer shows « 0 », you lose one life.
Ennemies
THE CREATURES
Destroy the creature for the point total shown. BONUS POINTS awarded for knocking out 2 or more creatures with one throw of a weapon.
VAMPIRE BAT
200 points
ZOMBIE
100 points
BLACK LEOPARD
200 points
FISH-MAN
300 points
PHANTOM-BAT
3,000 points
QUEEN MEDUSA
3,000 points
MEDUSA
300 points
RAVEN
200 points
BLACK KNIGHT
400 points
WHITE SKELETON
300 points
RED SKELETON
400 points
EAGLE
300 points
HUNCHBACK
500 points
DRAGON SKULL CANON
500 points
AXE-MAN
500 points
GHOST
300 points
SKELE-DRAGON
1,000 points
FRANKENSTEIN & IGOR
5,000 points
MUMMY MAN
3,000 points
GRIM REAPER
7,000 points
THE COUNT!
50,000 points
100-POINT BONUS —
awarded for capturing each of these items:
FIRE BALL
MUMMY WRAPPINGS
BONE FROM WHITE SKELETON
AXE-MAN’S AXE
Items
THE WEAPONS
In addition to your Magic Whip, many other weapons are hidden along your path through the Castle. You’re going to need them. Before playing, study this chart, so you’ll know where to find your weapons, and how to use them.
WEAPON | ONSCREEN | WHERE TO LOOK | POWER | COMMENT |
WATCH | Hidden on path or in creature | Stops enemy action (some exceptions) | Costs you 5 small hearts for each use | |
DAGGER | Hidden on path or in creature | Fast, accurate attack weapon | Makes target object dissappear | |
AXE | Hidden on path or in creature | Slow but powerful attack weapon | ——————— | |
FIRE BOMB | Hidden on path or in creature | Splits the earth under target creature | Incinerates anything on path | |
BOOMERANG | Hidden on path or in creature | Powerful attack weapon comes back to your hand | ———————— | |
SMALL HEART | Hidden on path or in creature | Gives you one extra shot per weapon | You can stockpile as many hearts as | |
LARGE HEART | Hidden on path or in creature | Gives you 5 extra shots per weapon | you find for extra firepower when you need it! | |
CROSS | Hidden on path or in creature | Destroys all onscreen enemies | ———————— | |
INVISIBILITY POTION | Hidden on path or in creature | Renders you safe from harm for a few seconds | ———————— | |
MORNING STAR | Hidden on path or in creature | Increases power of Whip in 2 different stages | Short chain for 1st level, long chain for 2nd level boost | |
MONEY BAG | Hidden on path or in creature | Gives you free points | Red = 100 Blue = 400 White = 700 | |
DOUBLE SHOT | Hidden on path, in creature or background | Allows use of throwing weapons twice in a row | These appear when you strike | |
TRIPLE SHOT | Hidden on path or in creature | Allows use of throwing weapons 3 times in a row | certain objects 10 times in a row | |
PORK CHOP | Hidden in background | Partially revives lost power | Appears with secret Whip stroke | |
MAGIC CRYSTAL | Capture from Head Creature in each stage | Completely revives all lost power | Can clear creatures from entire stage |
Levels
WELCOME TO CASTLEVANIA
Merci à…
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